UE4 Compact Email Service


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UE4 Compact Email Service

1 Overview

Compact Email Service is an UE4 plugin that provides the ability to send email without setting up your mail server. Users can send normal email or verification email by one blueprint function.


2 Introduction

Compact Email Service is an UE4 plugin that provides the ability to send email without setting up your mail server. Users can send normal email or verification email by one blueprint function. Also, users can set reply email address, email content, verification code length, etc.

  • Support to send normal email from blueprint.

  • Support to send verification email from blueprint.

  • Support to set reply email address.

  • Support to set source email address, such as noreply@exmaple.com.

  • Support to customize email content.

  • Support to set verification code length.


3 Quick Start

Following blew steps, you will use this tool quickly.

3.1 Add a Compact Email Service Proxy into your level

Drag CompactEmailServiceProxy into your own level.

EmailServiceProxy


3.2 Set your user email and api key

Register your account from here.

AccountApiKey

Fill parameters as follow.

ServiceSetting


3.3 Send email

Open demo project and see the example from blueprint BP_Test_UI inside UMG folder.

Sending normal email as follow.

SendEmail

  • DestEmail: The email address that will receive this email.

  • FromEmail: The sender’s email address which will be shown in receiver side, such as noreply@exmaple.com.

  • ReplyEmail: The real email address that receiver will reply to.

  • Subject: The email subject.

  • Content; The body content of the email.

Sending verification email as follow.

SendVerification

  • bForVerification: True if the email used for verification.

  • VerificationCodeLen: The verification coder length, which will not larger than 18.

Notice that you need to use $authcode inside your email content, which will be replaced to the real verification code while sending. You will reveive the verification code from callback function, which you can use to verify the user.


4 Compile plugin for your C++ project

if you want to add the plugin to your own project, just following the steps given below.

  • Put plugin to folder “Plugins” in your project.

  • Right click your project file(.uprojcet) and select “Generate Visual Studio project files”

  • Open Visual Studio project and complile.


5 Support

In the event you are unable to find the information you seek, feel free to contact easycomplex.tech@gmail.com.


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