UE4 Online Config Service

UE4 Online Config Service

1 Overview

Online Config Service is an UE4 plugin that provides the ability to get remote config from server, which can easily update config for stand-alone application online.


2 Introduction

Online Config Service is useful for stand-alone or server-less applications to update config. Users can modify the config from website easily without setup your own server. Users can use these configs to control their application’s behaviors, such as enable/disable features.

Features:

  • Support to modify and update configs from website in json format.

  • Support to define different type of config, including string, integer, float, array, object, boolean.

  • Support to fetch remote config from blueprint.

  • Support to parse json config and get config by key from blueprint.

  • Config website: Here


3 Quick Start

Following blew steps, you will use this tool quickly.

3.1 Add a Online Config Service Proxy into your level

Drag OnlineConfigServiceProxy into your own level.

OnlineConfigServiceProxy


3.2 Setup account email and api key

Register your account from here.

AccountInfo

Fill parameters as follow.

AccountInfoProxy


3.3 Config and Fetch online config.

Modify JSON config from here according to your application.

UpdateConfig

Open demo project and see the example from blueprint BP_OnlineConfig_UI inside UMG folder.

Get online config from blueprint as follow.

RequestConfig


4 Compile plugin for your C++ project

if you want to add the plugin to your own project, just following the steps given below.

  • Put plugin to folder “Plugins” in your project.

  • Right click your project file(.uprojcet) and select “Generate Visual Studio project files”

  • Open Visual Studio project and complile.


5 Support

In the event you are unable to find the information you seek, feel free to contact easycomplex.tech@gmail.com.


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