Actor Customization API
1 BP_CharacterCustomizer_USG
1.1 Propeties
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RetargetMesh: If you need to retarget mesh, fill the new mesh for this parameter.
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RetargetAnimClass: Retargeting animation class.
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RetargetMeshTransform: Relative transform of the new mesh.
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LeaderPoseSlot: The leader pose slot of the modular character.
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DefaultModularParts: Config the default modular parts for the character.
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ModularMeshParts: Replicated modular mesh parts data.
1.2 Functions
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RetargetingMesh: Use the configuration to retargeting the owner actor’s mesh.
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InitModularParts: Initialize the default modular parts.
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RemoveMeshPart: Remove mesh part by slot.
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GetLeaderPoseComponent: Return the leader pose mesh component of this modular character.
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GetMeshPartUniqueID: Get unique mesh part id by slot.
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GetMeshPartComp: Get mesh component by slot.
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GetMeshPartInfo: Get mesh part data by slot.
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InitLeaderPose: Initialize the leader pose component.
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AddSkeletalMeshPart: Add a new modular skeletal mesh part.
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AddStaticMeshPart: Add a new static mesh part with the socket.
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RemovePartBySlot: Remove modular part by slot.
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RecycleMeshComp: Recycle the mesh component to the pool.
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NewSKComponent: Get the skeletal mesh component from the pool or create a new component.
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NewSTComponent: Get the static mesh component from the pool or create a new component.