Actor Customization API


1 BP_CharacterCustomizer_USG


1.1 Propeties


  • RetargetMesh: If you need to retarget mesh, fill the new mesh for this parameter.

  • RetargetAnimClass: Retargeting animation class.

  • RetargetMeshTransform: Relative transform of the new mesh.

  • LeaderPoseSlot: The leader pose slot of the modular character.

  • DefaultModularParts: Config the default modular parts for the character.

  • ModularMeshParts: Replicated modular mesh parts data.


1.2 Functions


  • RetargetingMesh: Use the configuration to retargeting the owner actor’s mesh.

  • InitModularParts: Initialize the default modular parts.

  • RemoveMeshPart: Remove mesh part by slot.

  • GetLeaderPoseComponent: Return the leader pose mesh component of this modular character.

  • GetMeshPartUniqueID: Get unique mesh part id by slot.

  • GetMeshPartComp: Get mesh component by slot.

  • GetMeshPartInfo: Get mesh part data by slot.

  • InitLeaderPose: Initialize the leader pose component.

  • AddSkeletalMeshPart: Add a new modular skeletal mesh part.

  • AddStaticMeshPart: Add a new static mesh part with the socket.

  • RemovePartBySlot: Remove modular part by slot.

  • RecycleMeshComp: Recycle the mesh component to the pool.

  • NewSKComponent: Get the skeletal mesh component from the pool or create a new component.

  • NewSTComponent: Get the static mesh component from the pool or create a new component.